Hand in the Sand Quest Guide

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Hand in the Sand

Difficulty: Medium
Length: Medium
Members only: Yes

Reward:
1 quest point
• 1000 Thieving XP
• 9000 Crafting XP
• "Secret reward from Bert", see the footnote for more information.

Start: Bert in Yanille

Needed skills:
• Level 49 Crafting
• Level 17 Thieving
• Level 58 Magic is recommended as you have to go back to Yanille 3 times during the quest.

Needed items:
Beer (can be bought at the Yanille bar or any bar for 2 gp each)
2 Empty Vials
• A Bullseye Lantern Lens (can be obtained by making it yourself. Just get soda ash and a bucket of sand and smelt them to make molten glass. Then use a glassblowing pipe on them to make a lantern lens.)
• A Redberry
• A Whiteberry (Can be obtained in the wilderness near the red dragon)
5 Earth Runes
A bucket/Bucket of Sand (You can just have a bucket as there is a sandpit at the quest starting point)

Recommended items:
• A fully charged amulet of glory (Not needed but HIGHLY recommended.)
Watchtower Teleport Runes

Walkthrough

1. Talk to Bert in Yanille. This is where you start the quest.
 
 
Bert is the guy in the Red circle in the image above.

2. He'll tell you about the severed hand he found in his sand pit. You ask him why he hasnt reported this to anyone. Bert will say because the guard captain is a drunk. Of course being the noble hero you are you offer your services to help him. He of course accepts and gives you the severed hand.

3. Head south to the Dragon's Inn. (The bar where the drunk guard is) You'll find two people in this bar. A bartender and the drunk guard captain.
 
 
Drunk Captain In Blue, Bartender in Purple. The bartender will sell you some cheap bear for 2 gp if you haven't already bought some.

4. You give the drunk captain the beer and show him the sandy hand. He will though drop the severed hand into the beer and say its the wizard's fault. So you go and see the wizard.

5. Head to the magic guild and ring the bell outside the doors. Once you do there should be a guy named Zavistic Rarve.
 
 
6. You talk to Zavistic and you two figure out that the hand is of one of his most able students Clarence. (now it's getting juicy)

7. Now go to Bert and talk to him. He'll talk about his job, a guy named Sandy (his boss) in Brimhaven, and he'll give you his Rota.
 
 
8. Head off to Brimhaven. (Use your glory ammy teleport to Karamja and head west.) You need to find a guy named Sandy. He lives in an extremely small house. It's across the Brimhaven Inn.
 
 
9. Search Sandy's desk and find another rota. And also pickpocket Sandy and you'll get sand. Keep both of these items.


10. Now go to Yanille again. Show Bert the original copy of the rota. He'll talk about losing his memory. And apparently the wizards did it. (At this point he gives you a scroll)

11. Now make your way onto the Wizard's guild again. Ring the bell and talk to Zavistic. You'll talk for awhile about Sandy for a bit. Then you talk about Bert and him not remembering his changed hours. (At this point you end up showing him the scroll) Zavistic will tell you that that scroll is used for mind-altering. (Memory erasing and other things to that effect) He then tells you a magic scrying orb and tells you to get some truth serum from Betty in Port Sarim.

12. Talk to him again and he'll teleport you to Betty using one of your empty vials. NOTE: Make sure you have the lantern lens, the redberry, the whiteberry, the other vial, the sand that you pickpocketed from Sandy, and the magic scrying orb.

13. Talk to Betty. Ask her for the truth serum and she'll give you a bottle of water. She'll ask for you to put a redberry and a whiteberry into it. Use the pink dye on the lantern lens. Now it should be a rose-tinted lantern lens.

14. Speak to betty again and she'll ask you to stand in the doorway.
 
 
Use the rose tinted lens where I am standing in the picture on the empty vial on the desk.

15. Talk to betty again and she'll add the sand into the mixture and make the truth serum.

16. Make your way to Sandy. You need to distract him with the following choices.
 
 
You may have to do this a lot. I just chose every single one until he was distracted. When you distract him he'll say something to the point of "Oh I gotta see this!" At this point you pour truth serum into his coffee mug. Activate your scrying orb then talk to him.

17. Now that he has taken a drink of the truth serum he will start telling the truth no matter what. He'll tell you about how he bribed a wizard to put Bert into a memory spell. (He did this because of monetary issues.) He then killed the wizard he bribed. (Also monetary issues.)

18. Now onto Zavistic at the Wizard's guild. NOTE: At this point you want a bucket of sand and five earth runes. You'll give Zavistic the scrying orb and he'll want the bucket of sand and five earth runes. This will make the sand pit automatically refill.
 
 
19. After that Zavistic asks you to head off to the sand pit in Entrana. (Don't have any armor or weapons on you. You can have runes though.)

20. Head to the sand pit northwest of the Entrana docks. Find a guy named Mazion.
 
 
Talk to him and he'll give you a Wizard's head. (He's the guy in the orange circle.)

21. Head back to the Wizard's guild and talk to Zavistic. Brent recieves a big cash pension for his troubles so he doesn't have to work anymore. Sandy is in the slammer.
 
Quest completion scroll of Hand in the Sand


22. WAIT! What IS Bert's secret reward? Well Bert lost his beloved job (And got some serious cash) so now he has nothing to do. Talk to him and you guys will work out an arrangement where he'll give you 84 buckets of sand a day. (He'll bring them directly to your bank, you gotta talk to him every day you want the buckets of sand.)


Guide credits
Guide written by: Thegreateddy
Last update: 08-Mar-2008 22:18 by Aliensvortex
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