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		<title>RuneScape News</title>
		<link>http://www.global-rs.com/</link>
		<description>The latest RuneScape news</description>
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			<title>Strykewyrms</title>
			<author>Aeolus</author>
			<pubDate>Mon, 08 Feb 2010 13:29:45 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15478</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15478</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;08-Feb-2010 - Strykewyrms&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The humungous and deathly strykewyrms are happy to harmlessly tunnel about RuneScape, but they have trained senses that can smell a slayer from a mile off. Those who are assigned a strykewyrm task will find that they lure strykewyrms from the ground, but they may wish they hadn’t; once roused, a strykewyrm will do their very best to take them down!&lt;br /&gt;&lt;br /&gt;Three breeds of strykewyrm are known to the Slayer masters of Runescape: jungle strykewyrms (level 73 Slayer) can be found near the coast north-west of Oo’glog; desert strykewyrms (level 77 Slayer) stir the sand east of Al Kharid (over the stile by the palace); and ice strykewyrms (level 93 Slayer) churn up the ice in a cave near to where you find the Muspah (but only after you’ve completed the Tale of the Muspah). Ice strykewyrm assignments are unique to &lt;a href=&quot;http://www.runescape.com/kbase/guid/slayer_masters&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Kuradal&lt;/span&gt;&lt;/a&gt;. You will need to own a TzHaar fire cape to be assigned them, and you will need to wear a fire cape to inflict any damage.&lt;br /&gt;&lt;br /&gt;As with other Slayer creatures, each strykewyrm has a rare drop, which should prove to be very useful for slayers, mages and rangers. The jungle and desert strykewyrms, respectively, drop the &lt;a href=&quot;http://www.runescape.com/kbase/guid/magic_more_mage_items#Slayer_Items&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;hexcrest and the focus sight&lt;/span&gt;&lt;/a&gt;, which give combat and Slayer bonuses for Magic and Ranged (much like the black mask already does for melee). Indeed, anyone with a slayer helmet, focus sight and hexcrest can combine them all into a full slayer helmet, which incorporates all of these items’ bonuses into one slayertastic piece of headgear.&lt;br /&gt;&lt;br /&gt;The ice strykewyrms’ unique drop, the &lt;a href=&quot;http://www.runescape.com/kbase/guid/magic_more_mage_items#Slayer_Items&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;staff of light&lt;/span&gt;&lt;/a&gt;, can be used as a slayer staff, has stats roughly equivalent to a dragon weapon, causes +15% Magic damage, has a special attack that reduces any melee damage that is received by 50% for one minute AND has a 1/8 chance of not using up runes each time a damage-dealing spell is cast with it!&lt;br /&gt;&lt;br /&gt;The rune-saving effect can be combined with a full set of combat robes (improving the chance to 1/5) or battle robes (for an impressive 1/2 chance of saving runes). Also, any time the staff does not save your runes, the robes themselves will still have their usual chance of saving you any mind, chaos, death or blood runes used by the combat spell you are casting. These robe sets can both be earned as rewards from the &lt;a href=&quot;http://www.runescape.com/kbase/guid/fist_of_guthix&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Fist of Guthix&lt;/span&gt;&lt;/a&gt; minigame.&lt;br /&gt;&lt;br /&gt;From beneath it devours… Happy slaying everyone!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Chris L&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;In other news...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;After listening to your feedback, the F2 key will now toggle the chat window when you're holding the &lt;a href=&quot;http://www.runescape.com/kbase/guid/faruq_s_tools&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;orb of oculus&lt;/span&gt;&lt;/a&gt;, otherwise known as the machinima camera. This should help you direct your actors on camera!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://www.jagex.com/img/crossservice/RSS/logo.png&quot; alt=&quot;Image&quot; /&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Interesting update. This may just make void obsolete! Also, sorry about taking so long to post the odd updates from last week; I usually only check the main RS page on Mondays and Tuesdays.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15478"&gt;Comment this update (2 comments)&lt;/a&gt;</description>
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			<title>Standard Detail and Safe Mode</title>
			<author>Aeolus</author>
			<pubDate>Mon, 08 Feb 2010 13:22:14 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15477</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15477</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;08-Feb-2010 - Standard Detail and Safe Mode&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Today we have launched an update to the Standard Detail graphics mode for players with the Windows operating system (Windows 2000 onwards) and with Sun Java 1.4.2 or higher. The new Standard Detail mode is faster than the previous version. It also has &lt;a href=&quot;http://www.runescape.com/kbase/guid/controls_display_options#introduction&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;options to turn on textures, shadows and lighting&lt;/span&gt;&lt;/a&gt;, which can make it look very close to the quality of High Detail mode.&lt;br /&gt;&lt;br /&gt;For players who do not have Windows, or who wish to carry on using the old Standard Detail mode, there is a new ‘Safe Mode’ graphics detail option.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Nick&lt;br /&gt;Head of Core Technologies&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://www.jagex.com/img/crossservice/RSS/logo.png&quot; alt=&quot;Image&quot; /&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15477"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Music Playlist</title>
			<author>Aeolus</author>
			<pubDate>Mon, 08 Feb 2010 13:19:44 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15476</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15476</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;08-Feb-2010 - Music Playlist&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;For those who like to listen to RuneScape’s music while playing the game, you can now set up a custom playlist of up to twelve of your favourite tracks. When the playlist option is turned on, the game will play the tracks from your playlist; turned off, music will randomise as before, but your playlist between will be saved between sessions.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.runescape.com/kbase/guid/controls_options#music_controls&quot; class=&quot;postlink&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Adding to and removing songs from your playlist&lt;/span&gt;&lt;/a&gt; requires just one click, and you can reorder them by dragging them up and down the list. We’ve also taken the time to make ‘shuffle’ and ‘clear playlist’ buttons. As with randomised music, the only time your playlist is interrupted is when a new song is unlocked or a jingle (such as for gaining a level) is played.&lt;br /&gt;&lt;br /&gt;We hope you enjoy this new feature and we welcome your feedback.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Bond and the Audio Team&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://www.jagex.com/img/crossservice/RSS/logo.png&quot; alt=&quot;Image&quot; /&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15476"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>New Items in the Online Store</title>
			<author>Aeolus</author>
			<pubDate>Mon, 08 Feb 2010 13:15:32 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15475</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15475</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;http://www.RuneScape.com&lt;/a&gt;&lt;!-- m --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;05-Feb-2010 - New Items in the Online Store&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Three awesome new items have been added to the Jagex online store, and are available from today. Continuing with our plans to stock the online store with more stuff, check out our latest additions:&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Zamorak hoodie&lt;/span&gt;&lt;br /&gt;Bear the crest of the ZMI with this dark, deep red hoodie, lined with the horns of Zamorak inside the hood, and thick enough to keep even the coldest blood warm.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;99 Hitsplat shirt&lt;/span&gt;&lt;br /&gt;When it comes down to pwnership, the shirt of death says it all! We designed this iconic T-shirt in response to the huge demand we received for a ‘hit-splat’-tee. Enjoy!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Zaros cap&lt;/span&gt;&lt;br /&gt;Look and feel like the most stylish of avatars in this Flexfit Zaros-brimmed cap featuring a silver embroidered Zaros icon on the front, with Jagex Game Studios across the back.&lt;br /&gt;&lt;br /&gt;Head over to the &lt;span style=&quot;font-weight: bold&quot;&gt;&lt;a href=&quot;http://www.jagexstore.com/&quot; class=&quot;postlink&quot;&gt;store&lt;/a&gt;&lt;/span&gt; now!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Dan H&lt;br /&gt;Business Development&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://www.jagex.com/img/crossservice/RSS/logo.png&quot; alt=&quot;Image&quot; /&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15475"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>RuneScape Q&amp;amp;A &ndash; Andrew</title>
			<author>Aeolus</author>
			<pubDate>Mon, 08 Feb 2010 13:08:16 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15474</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15474</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;04-Feb-2010 - RuneScape Q&amp;amp;A – Andrew&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;All of the questions asked in this round of Q&amp;amp;A sessions have been forwarded on to the relevant teams to be answered in their own sessions. The vast majority of those posed to Andrew made more sense to be answered by other people – e.g. any and all questions related to game content have been sent over to the RuneScape Content team – or have already been covered in Mark Gerhard’s Q&amp;amp;A last week.&lt;br /&gt;&lt;br /&gt;As a result, we shall only be holding a live Q&amp;amp;A session with Andrew this time around. Also, the time of Andrew’s live Q&amp;amp;A will now be taking place an hour earlier than previously stated, at 3pm (GMT). Players will be able to ask questions in &lt;span style=&quot;font-weight: bold&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,750,60323571&quot; class=&quot;postlink&quot;&gt;this thread&lt;/a&gt;&lt;/span&gt;, with the answers being posted to &lt;span style=&quot;font-weight: bold&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,751,60323588&quot; class=&quot;postlink&quot;&gt;this thread&lt;/a&gt;&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Kelvin&lt;br /&gt;Head of Community Management&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;span style=&quot;text-decoration: underline&quot;&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;&lt;img src=&quot;http://www.jagex.com/img/crossservice/RSS/logo.png&quot; alt=&quot;Image&quot; /&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15474"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Rune Mechanics</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 16:42:14 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15460</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15460</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;http://www.RuneScape.com&lt;/a&gt;&lt;!-- m --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;01-Feb-2010 - Rune Mechanics&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Apprentice Clerval at the Mage Training Arena is utterly useless at magic...and pretty much everything else. He needs your help in getting his head around Rune Mechanics, our latest novice quest. In particular, he’s trying to build a rune guardian from scratch, something that hasn’t been done for generations.&lt;br /&gt;&lt;br /&gt;Rune Mechanics carries on for the Rune Mysteries quest, teaching those who have just learnt the basics of Runecrafting a bit more about the skill (namely, how to craft combination runes). Those adventurers who help Clerval may well find themselves with a brand-spanking new rune guardian pet on their hands.&lt;br /&gt;&lt;br /&gt;Certainly, the rune guardians that already roam the halls of the &lt;a href=&quot;http://www.runescape.com/kbase/guid/mage_training_arena&quot; class=&quot;postlink&quot;&gt;Mage Training Arena&lt;/a&gt; would be happy to introduce those unfamiliar with the place to the various Magic training challengers on offer. With enough training, any mage will one day be able to wield a master wand, sport some fancy infinity robes and turn bones into juicy peaches (should they want to). Well, any mage but Clerval...&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Nancy&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Summary:&lt;br /&gt;&lt;div class=&quot;quotetitle&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;Where to start &lt;a href=&quot;http://www.runescape.com/kbase/guid/rune_mechanics_members&quot; class=&quot;postlink&quot;&gt;Rune Mechanics&lt;/a&gt;:&lt;br /&gt;Speak to Apprentice Clerval in the basement of the &lt;a href=&quot;http://www.runescape.com/kbase/guid/mage_training_arena&quot; class=&quot;postlink&quot;&gt;Mage Training Arena&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Requirements to complete &lt;a href=&quot;http://www.runescape.com/kbase/guid/rune_mechanics_members&quot; class=&quot;postlink&quot;&gt;Rune Mechanics&lt;/a&gt;:&lt;br /&gt;&lt;a href=&quot;http://www.runescape.com/kbase/guid/rune_mysteries&quot; class=&quot;postlink&quot;&gt;Rune Mysteries&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.runescape.com/kbase/guid/wolf_whistle_members&quot; class=&quot;postlink&quot;&gt;Wolf Whistle&lt;/a&gt;&lt;br /&gt;27 Magic&lt;br /&gt;25 Construction&lt;br /&gt;20 Runecrafting&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;In other news...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Based on your feedback, we've changed the stats on the Penance armours from Barbarian Assault. Check out this &lt;a href=&quot;http://www.runescape.com/kbase/guid/barbarian_assault_armour&quot; class=&quot;postlink&quot;&gt;Knowledge Base&lt;/a&gt; page for more details on these items.&lt;br /&gt;&lt;br /&gt;We’ve added a second trident to Barbarian Assault's rewards. The original trident remains unchanged, but can now be upgraded to a master trident for free. The master trident has an Attack level requirement of 70 due to its increased melee combat stats (in addition to the Magic level requirement of 70 it shares with the original trident).&lt;br /&gt;&lt;br /&gt;We’ve updated the Adventurer’s log to contain a larger selection of NPCs including, but not limited to, the KBD, the Penance and Kalphite Queens, and the Corporeal Beast. A log will be created any time you defeat these creatures. Additionally, instead of spamming your log with “I’ve killed a creature” for every one that you defeat, it will now attempt to group these together in one message.&lt;br /&gt;&lt;br /&gt;We've added a feature to allow you to more easily reply to the last private message you received: just hit the ‘TAB’ key on your keyboard!&lt;br /&gt;&lt;br /&gt;We've changed the gnome restaurant and associated shops in a few ways. Firstly, if you complete a delivery task, the food and cocktail ingredients shops will be restocked. Secondly, we've adjusted the rewards for the deliveries, so you're more likely to get better items such as mint cakes or seed pods.&lt;br /&gt;&lt;br /&gt;All types of spirit shield have now been properly textured and should match the recently updated inventory icons.&lt;br /&gt;&lt;br /&gt;You may have noticed that cannons were not always hitting the enemy they were aiming at. The targeting code has been improved and should have more consistent behaviour in all directions.&lt;br /&gt;&lt;br /&gt;A more detailed explanation of how the ring of wealth works has been added to the &lt;a href=&quot;http://www.runescape.com/kbase/guid/magic_non_combat_magic&quot; class=&quot;postlink&quot;&gt;this page in the Game Guide&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15460"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Chance of Double Law, Death and Blood Runes</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 15:40:56 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15459</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15459</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;01-Feb-2010 - Chance of Double Law, Death and Blood Runes&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Based on player feedback to last November’s Runecrafting update, we’ve extended the ability of &lt;a href=&quot;http://www.runescape.com/kbase/guid/runecrafting_crafting_runes#making_multiple_runes&quot; class=&quot;postlink&quot;&gt;double-crafting runes&lt;/a&gt; to include law, death and blood runes. As the Runecrafting level to guarantee double-crafting of these runes would lie much higher than level 99 (following the pattern established in the rest of the skill), you will only have a chance of doing so, with that chance increasing the closer your Runecrafting level gets to 99.&lt;br /&gt;&lt;br /&gt;The ability to double-craft law, death and blood runes now means that it is possible to receive more than one of each type of rune from a single essence. The greater chance, at higher Runecrafting levels, of crafting two law, death or blood runes per essence should provide more incentive to train the skill through the last few levels.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Nancy&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15459"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Trading With Friends</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 15:37:34 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15458</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15458</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;&lt;div style=&quot;text-align:center&quot;&gt;01-Feb-2010 - Trading With Friends&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;How much wealth you are able to trade with your friends has been made more generous. Exactly how much depends on how long you’ve been friends (i.e. how long you've been on each other's Friends Lists).&lt;br /&gt;&lt;br /&gt;If you’ve been friends for at least one month, your trade limit will be doubled; for two months your limit is tripled; and for three months your limit is quadrupled!&lt;br /&gt;&lt;br /&gt;As before, when &lt;a href=&quot;http://www.runescape.com/kbase/guid/controls_trading&quot; class=&quot;postlink&quot;&gt;trading&lt;/a&gt;, you will continue to be limited by whomsoever has the lower trade limit, but remember that you are able to increase your trade limit by earning Quest Points.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Hope&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt; &lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15458"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Machinima Tool &ndash; The Orb of Oculus</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 14:03:53 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15457</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15457</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;01-Feb-2010 - Machinima Tool – The Orb of Oculus&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;As discussed in the &lt;a href=&quot;http://devblog.runescape.com/view_post.ws?post_id=78&amp;amp;page=1&quot; class=&quot;postlink&quot;&gt;recent blog&lt;/a&gt;, the Orb of Oculus is a new item, available to all players from Faruq in &lt;a href=&quot;http://www.runescape.com/kbase/guid/al_kharid&quot; class=&quot;postlink&quot;&gt;Al Kharid&lt;/a&gt;, which should help budding RuneScape filmmakers to more easily set up shots for their videos. Held in the hands, it gives you more control over the in-game camera, allowing you (or a friend) to act as a cameraman and set up shots for you to then capture with your preferred video capture software.&lt;br /&gt;&lt;br /&gt;The hope is that it will make things easier for any players who enjoy making RuneScape videos, and encourage a wider number of players to enter our imminent machinima competition. So, if you’ve ever wanted to make a video of someone taking on the KBD with a bronze dagger (or joke about what you might do should you ever meet Jagex’s CEO...), then the Orb of Oculus should help you to realise your vision.&lt;br /&gt;&lt;br /&gt;Although the orb’s primary function is to help make things a bit easier for budding filmmakers, we also fully expect it to be put to other, equally inventive uses, much like &lt;a href=&quot;http://www.runescape.com/kbase/guid/faruq_s_tools&quot; class=&quot;postlink&quot;&gt;Faruq’s other 'emergent gameplay' tools for games&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Fnord&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt;&lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Again, sorry for the delay in posting these.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15457"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>12-month Cards on Jagex Store</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 12:56:42 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15456</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15456</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;http://www.RuneScape.com&lt;/a&gt;&lt;!-- m --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;29-Jan-2010 - 12-month Cards on Jagex Store&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Due to overwhelming demand, we will be returning the 12-month membership card to the Jagex Online Store. At $60, or £40 each, they are fantastic value, and can be redeemed at any time.&lt;br /&gt;&lt;br /&gt;You can also buy our prepaid membership cards for shorter durations of 30 and 60 days in participating stores across the world. See our billing pages for more info.&lt;br /&gt;&lt;br /&gt;To visit the Jagex Store, click &lt;a href=&quot;http://www.jagexstore.com/&quot; class=&quot;postlink&quot;&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt;&lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Again, sorry for the delay in posting these.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15456"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>RuneScape Machinima Competition 2</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 12:42:55 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15455</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15455</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;29-Jan-2010 - RuneScape Machinima Competition 2&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Everyone loves a good YouTube video, right? Well, following the success of our last machinima competition it's fair to say many people love to make them too. To that end, we will be launching the Orb of Oculus camera tool next week to allow even more creativity for RuneScape filmmakers, which should come in handy for those looking to enter the competition!&lt;br /&gt;&lt;br /&gt;The first machinima competition was pretty straightforward: make a short machinima using RuneScape. This time, however, we're introducing a theme to spice things up a bit. We want you to make us an advert for something within RuneScape!&lt;br /&gt;&lt;br /&gt;It could be anything from a location to a shop, a monster or an item, or even a whole skill. Alternatively, you may want to advertise a RuneScape business (e.g. your restaurant or wrestling federation) or a tournament you have planned. In short, you can advertise just about anything, so long as it exists within RuneScape.&lt;br /&gt;&lt;br /&gt;The winner will receive lifetime membership to RuneScape, a tour of the studio to meet the people who make RuneScape happen, and an invitation to a Jagex event to be held later this year. The event is very much in the planning stages at the moment, but we'll be sure to elaborate as the event takes shape. Meanwhile, four runners-up will each receive lifetime RuneScape membership.&lt;br /&gt;&lt;br /&gt;If all of this has got your creative juices flowing and you think there’s a place for you in Gielinor's advertising agency, then you should visit &lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,743,60247325&quot; class=&quot;postlink&quot;&gt;this dedicated competition thread&lt;/a&gt; for more details, competition rules, J-mod support and an FAQ. Alternatively, you can see the rules and an example advertisement made by last year's winner, Excl, on our YouTube channel at &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.youtube.com/runescape&quot;&gt;www.youtube.com/runescape&lt;/a&gt;&lt;!-- w --&gt;.&lt;br /&gt;&lt;br /&gt;We’ll be posting a selection of entries on the channel throughout the course of the competition too, so if you love your machinima, show your support of the RuneScape video-making community by subscribing to the channel and telling them!&lt;br /&gt;&lt;br /&gt;The best of luck to you all. May the competition commence!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Hohbein&lt;br /&gt;RuneScape Community Management&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt;&lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Again, sorry for the delay in posting these.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15455"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Clan Blog and Clan Celebration Month</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 12:36:49 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15454</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15454</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- m --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;http://www.RuneScape.com&lt;/a&gt;&lt;!-- m --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;29-Jan-2010 - Clan Blog and Clan Celebration Month&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Today, we’ve published the second Clan Submissions blog, a semi-regular blog post with content driven by the clan community, for the clan community. There are a number of different things included in each one, such as artwork created by clans for forums and websites, interviews with people from the clan community and reports from the field of battle.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://devblog.runescape.com/view_post.ws?post_id=80&amp;amp;page=1&quot; class=&quot;postlink&quot;&gt;The new issue of the Clan Submissions blog&lt;/a&gt; includes an interview with the oldest clan in RuneScape (The Sabres), a report from &lt;span style=&quot;font-weight: bold&quot;&gt;Josh1319&lt;/span&gt; about ‘The’ Clan’s 10th Birthday Party (which some J-Mods attended), and some fantastic artwork. If you missed the first Clan Submissions blog, check it out &lt;a href=&quot;http://devblog.runescape.com/view_post.ws?post_id=77&amp;amp;page=1&quot; class=&quot;postlink&quot;&gt;here&lt;/a&gt;, and let’s not forget the new &lt;a href=&quot;http://www.runescape.com/kbase/guid/clan_info&quot; class=&quot;postlink&quot;&gt;knowledge base article about clans&lt;/a&gt; either.&lt;br /&gt;&lt;br /&gt;We’re also proud to announce our first in-game clan festival, with the Clan Celebration Month going ahead in February. Each week during February there will be a series of themed events to capture the different areas within the clan community. We couldn’t capture everything in only four weeks, but with skilling, combat and specialist weeks, and an introduction to clans week, we’ve got a lot of fun ahead of us! If you’re interested in clans, want to explore different areas of the community or are looking for some fun, check out our &lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?135,136,84,60236534&quot; class=&quot;postlink&quot;&gt;Clan Celebration Month forum thread&lt;/a&gt; to see what events are the right ones for you.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Timbo&lt;br /&gt;Community Management&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt;&lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Again, sorry for the delay in posting these.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15454"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>RuneScape Q&amp;amp;A &ndash; Mark Gerhard</title>
			<author>Aeolus</author>
			<pubDate>Wed, 03 Feb 2010 12:29:50 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15453</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15453</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news was taken directly from &lt;!-- w --&gt;&lt;a class=&quot;postlink&quot; href=&quot;http://www.RuneScape.com&quot;&gt;www.RuneScape.com&lt;/a&gt;&lt;!-- w --&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;28-Jan-2010 - RuneScape Q&amp;amp;A – Mark Gerhard&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;We’ve read through all of the questions and sent them on to the relevant teams here at Jagex. Now it’s time for the first batch of answers from Jagex’s CEO, Mark Gerhard.&lt;br /&gt;&lt;br /&gt;The questions answered in this batch deal with matters about RuneScape and Jagex as a whole. We’ve posted the questions and answers on &lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,746,60289341&quot; class=&quot;postlink&quot;&gt;this forum thread&lt;/a&gt;, so you can discuss the answers.&lt;br /&gt;&lt;br /&gt;Mark Gerhard's (Mod MMG) live Q&amp;amp;A session will be held on &lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,744,60279509&quot; class=&quot;postlink&quot;&gt;this forum thread&lt;/a&gt; tonight, running from 8-10pm (GMT).&lt;br /&gt;&lt;br /&gt;Remember that this is just the first batch of answers, and that other questions will be covered in different teams’ Q&amp;amp;A sessions.&lt;br /&gt;&lt;br /&gt;I’d also like to emphasise how important these sessions are to us. While we’re all busy working on RuneScape and other Jagex games, we know it's important to make time for our players to share their views and ask us questions on a whole range of areas. After all, you are the community, and we want to know what you want to know.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Kelvin&lt;br /&gt;Head of Community Management&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://services.runescape.com/m=news/latest_news.rss&quot; class=&quot;postlink&quot;&gt;Subscribe to RSS&lt;/a&gt;&lt;a href=&quot;http://www.runescape.com/kbase/view.ws?guid=feeds&quot; class=&quot;postlink&quot;&gt;(?)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;Again, sorry for the delay in posting these.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15453"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Nomad&rsquo;s Requiem</title>
			<author>Pineapple</author>
			<pubDate>Tue, 19 Jan 2010 10:37:21 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15380</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15380</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;11-Jan-2010 - Nomad’s Requiem&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Soul Wars has a dark underbelly that Nomad would rather you didn’t see. His disappearances have become more and more frequent of late, and each time he returns looking...different. It seems he has been working on something with dangerous implications for the whole of RuneScape, and there is a chance – but only a chance – that you can stop it.&lt;br /&gt;&lt;br /&gt;Our second Grandmaster quest is wildly different from While Guthix Sleeps; instead of searching the world for answers, Nomad’s Requiem is set wholly beneath Soul Wars. Don’t be foolish enough to think that this makes it less challenging, however. Indeed, expect quite the opposite: this quest is densely packed with intricate puzzles, punishing environments and at least one battle that will push you harder than almost any other on RuneScape, whatever combat level you’ve reached. You have been warned!&lt;br /&gt;&lt;br /&gt;Those who persevere and complete this quest will be rewarded with Zeal Points (among other things), which are stored at Soul Wars and can be spent in your own time. Zeal Points can be traded in for varying amounts of XP in any combat skill (except Summoning), Slayer XP, charms to train Summoning, or a pet Slayer creature. For a more detailed explanation of how Zeal Points work, check out the Soul Wars rewards on the Knowledge Base.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Rathe&lt;br /&gt;RuneScape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Summary:&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;div class=&quot;quotetitle&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;quotecontent&quot;&gt;Where to start Nomad&amp;#39;s Requiem:&lt;br /&gt;Speak to Zimberfizz at Soul Wars.&lt;br /&gt;&lt;br /&gt;Requirements to complete Nomad&amp;#39;s Requiem:&lt;br /&gt;&lt;br /&gt;King&amp;#39;s Ransom (including the Knight Waves)&lt;br /&gt;75 Magic&lt;br /&gt;70 Prayer&lt;br /&gt;66 Mining&lt;br /&gt;65 Hunter&lt;br /&gt;60 Construction&lt;br /&gt;Must have fully completed the Soul Wars tutorial&lt;br /&gt;Must have completed at least one game of Soul Wars (win, lose or draw)&lt;br /&gt;Having very high (85+) stats in all combat disciplines is advised, unless you’re particularly good at combat&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;In other news...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We have improved how Zeal earned from playing Soul Wars is cashed in. If when spending 10 or 100 Zeal you gain a level in your chosen skill, then your new level will be taken into account as soon as it is earned, and the remainder of the 10 or 100 Zeal will be applied based on your new level. Remember that if you spend 100 Zeal at a time, you receive a 10% bonus to any XP gained, so now it is better than ever to save up your Zeal.&lt;br /&gt;&lt;br /&gt;We've adjusted the apparent lag when using your inventory and clicking and dragging items around. This also means you won't drop the wrong item selected if you'd clicked too fast. Additionally, a slot will not remain highlighted when it shouldn't.&lt;br /&gt;&lt;br /&gt;The tooltip description for the Soul Split curse has been corrected to reflect the actual amount of hitpoints restored.&lt;br /&gt;&lt;br /&gt;You can now set an option to not offer the ability to switch between prayers and curses when recharging your Prayer at an altar. A few altars originally left out, including the ones found in the God Wars Dungeon, now offer this switching facility.&lt;br /&gt;&lt;br /&gt;We've added a huge amount of drop sounds to items. It's a nice little feature that should let you realise if you've dropped something by accident that you didn’t mean to.&lt;br /&gt;&lt;br /&gt;The Christmas 2009 holiday event has now been removed from the game.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15380"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Barbarian Assault Improvements</title>
			<author>Pineapple</author>
			<pubDate>Tue, 19 Jan 2010 08:56:15 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15379</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15379</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;19-Jan-2010 - Barbarian Assault Improvements&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Some time ago, we released the minigame Barbarian Assault. From your feedback (and from playing the game ourselves) it’s become clear that the rewards were not quite up to scratch, so we have devoted some time to improving them. Although our focus has mainly been on the rewards, we also took this opportunity to alter some small aspects of the minigame itself (though we do also have a long list of other ideas for potential future updates).&lt;br /&gt;&lt;br /&gt;The list of changes is extensive, but here are some of the main ones to whet your appetite:&lt;br /&gt;&lt;br /&gt; • New Penance horn that lets you gain double XP in Agility, Cooking and Mining (in a similar fashion to the tools from Stealing Creation).&lt;br /&gt; • New colours of abyssal whips.&lt;br /&gt; • New Penance trident weapon.&lt;br /&gt; • Penance armour stat improvement and Prayer restoring set bonus.&lt;br /&gt; • Penance gloves now reduce more weight.&lt;br /&gt; • Gamble points rebalanced (they still include a rare chance for dragon armour).&lt;br /&gt; • Ability to show off your achievements in the roles of attacker, defender, collector and healer.&lt;br /&gt; • High score tables for the attacker, defender, collector and healer roles.&lt;br /&gt; • Waiting rooms increased in size.&lt;br /&gt; • Additional wave room ticket system for saving progress through battles.&lt;br /&gt; • Blue penance eggs now reduce the target Penance’s stats and deal damage.&lt;br /&gt;&lt;br /&gt;If you speak with Commander Connad at the Barbarian Outpost (you can teleport directly there with a games necklace) he’ll show you all the new rewards, which are also listed on the Barbarian Assault KB page.&lt;br /&gt;&lt;br /&gt;Bring on the Penance!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Tim&lt;br /&gt;RuneScape Lead Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;In other news...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The various dwarves of RuneScape have had a visit from the Makeover Mage, who has given their chatheads a new look.&lt;br /&gt;&lt;br /&gt;The Soul Wars cape from Nomad’s Requiem can now be stored in your POH costume room.&lt;br /&gt;&lt;br /&gt;Activating your special attack bar will no longer interfere with auto-cast timing.&lt;br /&gt;&lt;br /&gt;Players will no longer receive activity points in Soul Wars when bandaging players that are already at full health.&lt;br /&gt;&lt;br /&gt;Because of the recent snow we've been having, snowballs have stayed frozen for a bit longer than usual. The snow has now gone, though, so you'll find your snowballs will now melt, unless you have the snow globe from the Christmas 2008 holiday event.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15379"&gt;Comment this update (25 comments)&lt;/a&gt;</description>
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			<title>Agility Benefits for Fishing, Hunter and Thieving</title>
			<author>Pineapple</author>
			<pubDate>Tue, 19 Jan 2010 08:50:17 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15378</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15378</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;19-Jan-2010 - Agility Benefits for Fishing, Hunter and Thieving&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Agility has long helped adventurers excel in other skills in subtle ways – e.g. letting them run for longer while crafting runes or letting them take shortcuts to get to resources faster. Today, Agility steps up in its role as a support skill in a more direct way.&lt;br /&gt;&lt;br /&gt;Adventurers keen on Fishing will be interested to know that a high Agility level now gives them a small chance to catch two tuna, swordfish or even sharks in one go. There’s no additional experience when this occurs, but who could say no to a free shark or two?&lt;br /&gt;&lt;br /&gt;Similarly, adventurers with high Agility and Thieving levels now stand a chance of pickpocketing double, triple or even quadruple the usual amount of loot from unsuspecting targets.&lt;br /&gt;&lt;br /&gt;Finally, those with exceptionally high Hunter and Agility levels can now return to the butterflies they once lumbered after with their big clumsy nets and show the amateurs how it’s really done, by catching butterflies in the palm of their hands before releasing them (just to prove they didn’t smush them). Such a display of skill and finesse will be rewarded with a large dose of Hunter experience and a little extra Agility experience too.&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Edam&lt;br /&gt;Runescape Content Developer&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15378"&gt;Comment this update (5 comments)&lt;/a&gt;</description>
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			<title>RuneScape Q&amp;amp;A Schedule Changes</title>
			<author>Aeolus</author>
			<pubDate>Thu, 14 Jan 2010 12:48:22 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15365</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15365</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;12-Jan-2010 - RuneScape Q&amp;amp;A Schedule Changes&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Due to time constraints, we have had to move back the dates of the Player Support, Community Management and FunOrb Q&amp;amp;A sessions. The revised schedule is as follows:&lt;br /&gt;&lt;br /&gt; • Thursday 28th January – Mark Gerhard (Jagex CEO)&lt;br /&gt; • Thursday 4th February – Andrew Gower (RuneScape’s creator and Lead Developer)&lt;br /&gt; • Thursday 11th February – RuneScape Content&lt;br /&gt; • Thursday 18th February – FunOrb (on the &lt;a href=&quot;http://www.funorb.com/l=0/&quot; class=&quot;postlink&quot;&gt;FunOrb&lt;/a&gt; website)&lt;br /&gt; • Thursday 25th February – Audio&lt;br /&gt; • Thursday 4th March – Player Support&lt;br /&gt; • Thursday 11th March – Community Management&lt;br /&gt;&lt;br /&gt;For more information about these Q&amp;amp;A sessions or to read what questions have been asked, please visit this &lt;a href=&quot;http://services.runescape.com/m=forum/l=0/forums.ws?13,14,736,60165912&quot; class=&quot;postlink&quot;&gt;forum thread&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;The live sessions for each of these topics will begin at around 8pm GMT (on the days stated above), save for Andrew Gower’s (which will begin at 4pm) and RuneScape Content’s (which will begin at 5pm).&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mod Kelvin&lt;br /&gt;Head of Community Management&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic&quot;&gt;Somehow, our staff here at GRS forgot about the RS updates entirely... Sorry for the delays, and I'll see that it doesn't happen again. &lt;span style=&quot;font-weight: bold&quot;&gt;~Aeolus&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15365"&gt;Comment this update (1 comment)&lt;/a&gt;</description>
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			<title>RuneScape Cards in Canada</title>
			<author>Aeolus</author>
			<pubDate>Thu, 14 Jan 2010 12:41:42 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15364</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15364</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;08-Jan-2010 - RuneScape Cards in Canada&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Great news: We have been working with some of the largest retailers in Canada to make our Incomm pre-paid subscription cards available across the country.&lt;br /&gt;&lt;br /&gt;The cards are available for 1- or 3-month subscriptions to RuneScape and can be purchased from Best Buy, Future Shop, and the Universities of Toronto, Cape Breton and Calgary. Very soon, the cards will also be available to purchase from other major retailers.&lt;br /&gt;&lt;br /&gt;Once you have purchased your card, you can use the PIN number on the back to subscribe to RuneScape. Click here to find out how.&lt;br /&gt;&lt;br /&gt;These cards are also available in the United States, and they can be found in branches of Target, 7-Eleven, Wal-Mart and Rite-Aid. We are hoping to launch these convenient cards in more countries in the future, so keep an eye out for further announcements.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic&quot;&gt;Somehow, our staff here at GRS forgot about the RS updates entirely... Sorry for the delays, and I'll see that it doesn't happen again. &lt;span style=&quot;font-weight: bold&quot;&gt;~Aeolus&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15364"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>New Year Message</title>
			<author>Aeolus</author>
			<pubDate>Thu, 14 Jan 2010 12:33:10 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15363</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15363</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;31-Dec-2009 - New Year Message&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;A very happy New Year to you all! We hope that you are filling your boots with good cheer and Party Pete-like celebrations.&lt;br /&gt;&lt;br /&gt;During the first half of 2009 we learnt a whole lot from our community and focused mostly on improving our underlying technology and switching back to weekly updates. While this was possibly less exciting to some, it was very necessary to set the stage to make possible the updates we had planned for the second half of the year. Looking back at 2009, there have been some pretty big updates. A few highlights include:&lt;br /&gt;&lt;br /&gt; • Finishing the goblin storyline with The Chosen Commander.&lt;br /&gt; • High-level training updates for several skills with the Living Rock Caverns, the Agility extensions and the Woodcutting sawmill.&lt;br /&gt; • New rewards for skills, like the ancient curses, the extreme potions and the dragon pickaxe.&lt;br /&gt; • The Evil Tree.&lt;br /&gt; • Cool quests like Curse of Arrav, Blood Runs Deep, Hunt for Red Raktuber and The Temple at Senntisten.&lt;br /&gt; • The Objective and Advisor systems.&lt;br /&gt; • And let’s not forget about new support for resizing the game window (even in Standard Detail mode) - no more playing in a tiny window!&lt;br /&gt;&lt;br /&gt;So, what is the new year going to bring? For one, we want to continue producing quests at the rate and quality that we have been, which means expanding the most popular storylines and bringing a couple to dramatic conclusions. We’ll also be casting a critical eye over our existing skills, searching for holes, and filling them with new training activities and rewards. That’s before we even mention the new skill that is coming in 2010! And yes, there will be new combat equipment as well, and also a new Grandmaster quest – but more on that closer to release.&lt;br /&gt;&lt;br /&gt;Of course, we haven’t planned every single update yet because we want to take on board your ideas for RuneScape content as well, and naturally give ourselves the spare resources to make it happen. RuneScape’s success over the last decade wouldn’t have been possible without your passionate input, and we promise to continue to solicit and take on board your feedback. So, go to the forums and get your ideas seen, heard, then - in some cases – even played in 2010!&lt;br /&gt;&lt;br /&gt;We hope you have a great one!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Andrew, Mark Gerhard and Mod Fetzki&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic&quot;&gt;Somehow, our staff here at GRS forgot about the RS updates entirely... Sorry for the delays, and I'll see that it doesn't happen again. &lt;span style=&quot;font-weight: bold&quot;&gt;~Aeolus&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15363"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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			<title>Christmas Wishes to the Community</title>
			<author>Aeolus</author>
			<pubDate>Thu, 14 Jan 2010 12:22:07 -0600</pubDate>
			<link>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15362</link>
			<guid>http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15362</guid>
			<description>&lt;span style=&quot;font-style: italic&quot;&gt;This news taken directly from &lt;a href=&quot;http://www.runescape.com&quot; class=&quot;postlink&quot;&gt;http://www.runescape.com&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align:center&quot;&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;24-Dec-2009 - Christmas Wishes to the Community&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Hello everyone,&lt;br /&gt;&lt;br /&gt;We wanted to take this opportunity to wish everyone out there a very merry Christmas &amp;amp; fantastic New Year.&lt;br /&gt;&lt;br /&gt;Thank you all for another wonderful year and maintaining RuneScape.com as the world’s most popular free game. We have always believed it’s our great community that makes us so special and sets us aside from the rest, so we really wanted to wish everyone out there all the joy, peace, great memories and love of the season!&lt;br /&gt;&lt;br /&gt;We have our biggest year to date planned for 2010 and we are excited about being able to share it with you over the coming year.&lt;br /&gt;&lt;br /&gt;God bless and see you all in 2010!&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-weight: bold&quot;&gt;Mark &amp;amp; Andrew&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-style: italic&quot;&gt;Somehow, our staff here at GRS forgot about the RS updates entirely... Sorry for the delays, and I'll see that it doesn't happen again. &lt;span style=&quot;font-weight: bold&quot;&gt;~Aeolus&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forum.global-rs.com/viewtopic.php?f=3&amp;t=15362"&gt;Comment this update (0 comments)&lt;/a&gt;</description>
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